Multi-view Geometry Explainer

Triangulation · A X̃ = 0 · add pixel noise, shrink the baseline, and watch the reconstruction fall apart

← anhthuan1999.github.io
cameras 1 2 3 rays through noisy pixels triangulated X̂ error X̂ − X reconstruction
left-drag: orbit · right-drag: pan · scroll: zoom

View 1

View 2

View 3

Animate